Main Graphs

The main graphs are displayed at VGA resolution (640 x 480 pixels) in 16 colours. The graphs are more flexible than the quick graphs as they can display any continuous output parameter against any other.

This is the main screen that you will see once you have selected the Main Graphs. You can select any of the output parameters displayed as either the x axis or the y axis.

Although each output parameter has its use, some combinations are quite useful under certain circumstances: height against velocity studied for the first second or so is useful for obtaining the parameters for a booster rocket to pass on as the starting parameters for the second (sustainer) stage; Speed of water from nozzle against speed of rocket shows that when the rocket is going faster towards the end of the water thrust phase the water coming from the nozzle is travelling upwards but still gives extra thrust (get the students to explain that one ;-).

If you select Horizontal Distance as the x axis and Height of Rocket as the y axis and the horizontal distance travelled is at least 10% of the height, you will be presented a check box that allows you to elect to have the x and y scales equal (whether you select metres or feet as the height units). Choosing to have them equal (the default) gives you a graph that looks like the one below with the scales stretched and shrunk to fit as appropriate.

The last option is to have a black or white background. I have selected white for the purposes of these help pages so that if you want to print them out, you will not use as much ink in the process.


Click here to view the full imageThis is a plot of Height against Horizontal Distance showing a timed, late chute release.

Pressing P makes the mouse cursor follow the path of the rocket in real time - pressing again terminates this. Getting the computer to play the flight in real time in this way allows you to visualise the behaviour of the rocket.

If you choose a small bore t-nozzle and launch near vertical, a situation may occur when the rocket almost comes to a halt in mid-air. At this point, the rocket starts to fall over and then, the weight of the rocket (losing water all of the time) becomes sufficiently low for the rocket to accelerate again, this time at a low angle (but high up). Using the real-time playback like this allows the user to visualise the peculiar behaviour of the rocket under these circumstances.

Click on image to view.


Click here to view the full imageThis is a plot of Height against Acceleration. It shows that there is a great deal of acceleration when the rocket is still on the launch tube and far less when the t-nozzle is in place but it shows that the deceleration (in a downward direction therefore presenting itself as an acceleration in the upward direction) is quite significant when the parachute opens out fully.

Click on image to view.


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