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Equivalent
Motor - This gives an
idea of the power capabilities of the
complete launch that is . . .
Total Impulse =
launch rod impulse + water impulse +
air impulse.
Impulse is force x time and
therefore the units are Newton
Seconds.
Twice the force for half the time
will give the same impulse although,
using all of the available impulse
too quickly can result in high speeds
and too much loss as drag whereas,
too slowly and it is used up fighting
against gravity - an ideal value lies
in the middle somewhere and this
model can give you a good idea of
where.
For classification purposes, the
total impulse is divided into bands
and given a letter according to the
table on the right.
|
Motor Impulse
Classes |
Impulse /Ns |
Class |
I
<= 0.625 |
¼A |
0.625
< I <= 1.25 |
½A |
1.25
< I <= 2.5 |
A |
2.5
< I <= 5 |
B |
5
< I <= 10 |
C |
10
< I <= 20 |
D |
20
< I <= 40 |
E |
40
< I <= 80 |
F |
80
< I <= 160 |
G |
160
< I <= 320 |
H |
320
< I <= 640 |
I |
640
< I <= 1280 |
J |
1280
< I <= 2560 |
K |
2560
< I <= 5120 |
L |
5120
< I |
>L |
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