Input Parameters - Rocket


A water rocket accelerates water through a nozzle at the bottom of the rocket, providing an upward reaction that pushes the rocket through the air. Once the water has run out, the rocket's momentum keeps it going until it hits the ground. So that the computer model can predict what will happen, you need to tell it some things about your rocket.

 

Parameters marked * do not appear in the Novice version.

Mass of Rocket Empty (g) or Weight of Rocket Empty (g) This is the weight of the rocket that you will have once the water is used up (it is actually once the air is used up but there is no need to bother with that at this stage). The model needs to know this to work out the acceleration of the rocket during flight.

With large rockets (such as the space shuttle), we would need to know the weight of the rocket in a vacuum and calculate its buoyancy as it travels up through progressively less dense air but water rockets are small and don't travel into the vacuum of space, so weighing a rocket on your kitchen scales is good enough for this purpose.

Weigh the finished rocket dry, on a kitchen balance or postal scales. You don't need to be particularly accurate - to the nearest 5g is quite adequate for lightweight rockets.

Capacity of Pressure Vessel (cm3) This is the actual capacity of the pressure vessel part of the rocket. The model needs to know this to work out how much pressure is left in the bottle during the water stage of thrust and how much extra push the air in the rocket can give after the water has gone.

A two litre bottle will have a capacity of more than 2 litres. There needs to be enough room for over 2 litres of liquid (the nominal 2 litres plus an extra amount that represents three standard deviations of the filling process) plus enough ullage (the space above the liquid) to allow for expansion in hot weather and allow for bubbling during opening the bottle for the first time.

If you are going to mess around with the bottle by softening it and then blowing out the bottom to make a hemispherical end (for strength and aerodynamic quilities) and shrink the neck end to make a conical back end (to the rocket in order to assist with the flow of water on the inside), any assumption that it will be even close to 2 litres can be discarded.

The best way that I have found to measure accurately the capacity of a pressure vessel for a water rocket is to weigh the rocket dry, weigh it again but full of water and the difference will give you the capacity (a density of 0.998 kg/litre will not be significantly different to a density of 1.000 kg/litre for these purposes).

One problem with this method is encountered when you get to large rockets that go beyond the limits of your scales or the weight goes beyond the strength of the joins in the rocket (especially with narrow couplings stiffened only with a skirt).

Rocket Diameter (cm) The model needs to know the diameter of the rocket so that it can work out the drag force during flight. This force is also dependent upon the Drag Factor below.

You need to measure the largest diameter of your rocket (solid diameter as seen from the nose excluding the fins of course). You can do this directly by:

  Making a set of giant callipers from card and a ruler;
  Putting the rocket between two, movable flat surfaces or edges and then measuring the distance between them when the rocket has been taken away; or,
  You can put a flexible tape measure around the widest part of the rocket, measure the circumference and divide the result by Pi (3.142).
* Rocket Coeff of Drag The Rocket's Coefficient of Drag (Cd) is little more than a fiddle factor to convert the frontal area presented by the rocket into a force when multiplied by the speed squared and the density of the air. Simple though this is, it works reasonably well for the speeds that water rockets go at. The drag force increases proportionally to the area presented by the rocket (therefore proportionally to the square of the diameter) and proportionally to the square of the speed of the rocket.

Unless you are equipped with a wind tunnel and sensitive measuring devices, you are not going to be able to measure the Cd for your rocket. There are two ways around this:

  Measure it yourself by timing the rocket's fall from a known height and putting the figures into the computer model, adjusting the Cd on the computer model until it gives the correct time (not particularly practical as the heights involved can be quite great and you could damage your rocket by using this method unless you had it landing in a pool); or,
  Make an educated guess from the figures that are supplied with the computer model (in the top right window) when you edit the Cd value.
Nozzle Diameter (mm) The computer needs to know the nozzle diameter so that it can work out haw fast the water is ejected from this nozzle during the water part thrust. Measuring this can be quite difficult as the minimum diameter needs to be as close to the end of the nozzle as possible but rarely is.

With open nozzles, the diameter is often slightly larger than 21.5mm but sometimes is less. With reduced nozzles, you should take care to measure them accurately as a difference of 0.5mm in a nozzle of 3mm diameter can make a significant difference. However, putting a ruler across the end will usually suffice. A Woods Schrader adapter diameter is approximately 4.5mm.

* Constant K for nozzle This constant is analogous to the coefficient of Drag for the outside of the rocket only this applies to the flow of liquid through the nozzle. The higher the value, the more pressure is required to get the same flow of liquid through the nozzle.

Its value is dependent upon the way that the liquid flows into the nozzle - if is has to turn tight corners or contract sharply, the constant is higher than if the flow concentration is more gradual such as in a conical neck entrance.

Again, it is virtually impossible to measure this unless you have a special timed set-up with nozzles and flow measuring equipment. Bruce Berggren did some measurements and, for a normal 2 litre pop bottle, the constant is 0.16. For different types of nozzle inlet, there are suggested values on the computer model that you can use to make an educated guess.

[ X ] Launch Tube in use If you use a launch tube, you should check this box so that you can enter the relevant values in the Launch Tube frame.
* Duration of air impulse (ms) Once the water has been expelled, the compressed air inside the rocket pressure vessel starts to flow through the nozzle. It flows quicker than the water and, a two litre bottle, pressurised to 5 Bar Gauge (5 BarG or around 75 psig) takes around 50ms to escape.

In reality, this escape takes quite a long time - the temperature of the compressed air in the rocket falls as the water flow out and then, as the air flows out, it fall even further, to around -100 Celsius. At this temperature, the bottle warms up the gas and it expands even more (although this does not provide any thrust as such).

So as to make the graphs more meaningful, an approximation is made of how long the gas takes to escape so that the thrusting part of the gas phase of the thrust is taken as the time for the air impulse. The computer model calculates the air impulse from data such as the vessel capacity filled with air, its temperature, density, compressibility, the pressure of the air outside and so on.

If you have a large rocket, or a rocket with a reduced nozzle, you can estimate the air impulse time by pumping the rocket up to the pressure that it will be when the water has run out, securing the rocket physically and then releasing the air whilst timing it. Good look with this one :-)

[ X ] Parachute in use If you use a parachute, you should check this box so that you can enter the relevant values in the Parachute frame.

 

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