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Water Rocket
Computer Model
IT IS A
BOILING hot, windless day and you are standing in the
middle of a circle of curious, excited children. In your
hand, you have an inverted, half full, 2 litre plastic
pop bottle that you have pressurised to approximately 6
atmospheres pressure with a bicycle pump and a special
adaptor that you have made from a Woods/Shrader adaptor
and a pop bottle top.
You
start to unscrew the top and the water starts to pour out
of the screw-thread. Without making any waves inside the
bottle, you manage to unscrew the top completely and in
just over a sixth of a second, the bottle is travelling
at 120 miles per hour - straight up (you remembered
to let go - although there is little point trying to hold
onto it as it produces around 40kg of thrust). The
children have all ran away screaming (It is amazing
how fast you learn to
step away in the right direction).
You look
up and you see a knobbly shaft of water glistening in the
sun light as it starts to fall to earth. A few seconds
later, the empty plastic pop bottle falls at your feet.
You have just made your first water rocket launch and you
are now soaked through to the skin (but cool).
The children are now volunteering to help you with the
next launch (they stand further away the second time).
How
did you know how much water to put in it?
Postcardware - 255,756 bytes as a zip. With this Water Rocket
Computer Model, you will be able to predict the duration
and height of the flight of any water rocket that you make (within reason of course).
The program that appeared in Wilf's
Programmer's Workshop and on the cover disc of PC Plus in
1997 was derived from version 1 of this model. That issue
had pictures of me launching various models from a wet
hillside to the south of Bath in the UK on what turned
out to be the only rainy day for weeks (before and
after).
Computer models may look daunting to
start with - they have many variables on them - but many
of them remain unchanged and usually stay at their
default values. The model allows you to save these values
so that you can look at the rocket again at a later date
without having to type all (or any) of the
figures in again.
Typically, you would take some
measurements of the pop bottles that you are going to use
- diameter, weight and so on - and type these figures in.
Run the model and see if you can come up with
improvements - using the 3D plots, the model can help you
out with many of these such as best weight and mass of
water for the pressure you are going to use and the
optimisation process (equivalent to hundreds of launches)
can take only a few minutes. If you are doing this as
part of a science olympiad, many specifications will
already be there such as pressure and maximum weight.
The model is not the last word with
your water rocket, it gives you a good starting point,
will save you a lot of time and will give you an idea of
what will happen if you change something. There are many
variables that either are not practical for most people
to measure or cannot be foreseen so, although the model
may suggest that you try 436g of water, you will probably
end up using 425 or 450 and it will not make much
difference as there was a bit of wind turbulence or the
parachute deployed late, you could only read the pressure
gauge to the nearest 5 psi and you never really trusted
the calibration anyway, and so on.
During the initial development of the model (over
a number of school summer holidays), I experimented
with various sizes of bottle, nozzle, mass of propellant
and so on - the model was surprisingly accurate. Since
then a great deal of work has been done by Bruce Berggren
both with the maths and wet experiments and has involved
a great deal of discussion in the group. It is possible
to extend the model beyond the bounds of the equations
and get interesting results although maybe not that
meaningful.
The program runs on MS DOS and so is
fairly quick (being completely self contained with
none of those nasty Dynamic Linked Libraries (DLLs) to
clutter the place up and make a general mess). It
will run under Windows 95, 98 and so on. You can also use
the palette editor to change the palettes that the
computer model uses when plotting the 3D Optimisations.
This allows the user to make palettes that can illustrate
contours, defining useful regions of optimisation,
different colour schemes or even save on printer ink.
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Water Rocket
Computer Model Help Pages
Suitable for WRCM versions 4.30, 4.31, 4,40
and 4,41 |
Download |
Help
Pages |
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Click
Here for 21,000 words worth of Water Rocket Computer Model Help Pages
in HTML format (so that you can
view them on your browser). You can download a
self contained zip file containing all of the
help (in one of five languages) or look at the
pages online
The help pages allow you to understand better the
use of each value that you input and the meaning
of the results that you get out of it.
Over 4,000 downloads
Being in HTML format, you can print them out as
large or as small as you wish.
There are versions available in:
- English;
- Chinese Big5 (using
the MTIR translator) - your browser
need to support Chinese Big5;
- Chinese GB 2312 (using
the MTIR translator then a Big5 to GB2312
translator) - your browser need to
support Chinese GB2312;
- Spanish (using Babel
Fish at AltaVista);
and,
- Portuguese (using
Babel Fish at AltaVista).
Requirements -
- HTML browser (like the one you are using
at the moment)
- Note that you also need to download the
WR Computer Model (below) as these help pages are for
using the computer model and are not about water
rocketry generally.
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Water Rocket
Computer Model v4.41
Updated 16th
September 2001 |
Details |
Click Here
for Details of the Water Rocket Computer Model,
including screen shots. |
Details |
Look at how the computer
model works, seeing the equations . .
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Download |
Computer
Model |
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the Water Rocket Computer Model.
Click Here
to read the readme.txt file
(29,734 bytes). Note that this is a text file
so you will need to use your Back button on your
browser to get back here.
Click
Here to take you to the Water
Rocket Computer Model download page.
Over 10,000 downloads
wrcm.zip 255,756 Bytes
MD5
hash = 0aa7c85e9469a321f0958932e19ced18
(Note . . . the hash and the file are on two
different servers).Requirements
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- PC (or Power Mac) with VGA graphics or
higher that will run DOS directly or
under
Microsoft Windows 95/98/2000
Licensing -
- This program is Postcardware - If you
continue to use it, you send me a picture
postcard of somewhere close to where you
live (not money). Details in the readme.txt
file
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WRCM 3D
Optimisation Palette Editor v1.10
Updated 16th
September 2001 |
Details |
Click Here
for Details of the Water Rocket Computer Model
Palette Editor, including screen shots. |
Download |
Palette
Editor |
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the Water Rocket
Computer Model Palette
Editor (for version 4.40 or
higher of the WRCM).
Use this program to individualise the palettes in
the 3D Optimisation of the computer model.
Click Here
to read the readpal.txt file
(7,595 bytes) giving details of the Palette
editor. Note that this is a text file so you
will need to use your Back button on your browser
to get back here.
Click
Here to take you to the Water
Rocket Computer Model Palette Editor download
page.
Over 800 downloads
wrcmpal.zip 155,082 Bytes
MD5
hash = 5627d6eaca51291cfede3f23804f61bb
(Note . . . the hash and the file are on two
different servers).Requirements
-
- PC (or Power Mac) with VGA graphics or
higher that will run DOS directly or
under
Microsoft Windows 95/98/2000;
- Water Rocket Computer Model Version 4.40
or higher
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Download |
More
Palette
Files |
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more Palette Files. Another 18
Files - Rainbow Colours - 9 optimised for black
background and 9 for White background
Click Here
to download them. palspack.zip (3,632
Bytes) |
Download |
More
Palette
Files |
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and more Palette Files. Another
10 Files - Fruity colours - 5 apple, 5 grape.
Click Here
to download them. fruitpal.zip (1,866
Bytes) |
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the Icon
Files. These allow you to use
different icons on your desktop for the computer
model, palette editor and help pages. They are
standard ICON files and have transparent
backgrounds as shown below.
Download them all (all three that is) as a zip
file
wricons.zip
(1,259 bytes)
or individually (in IE, Right Click and Save
Target As)
Transparent icon on
example ... |
light |
med |
dark |
backgrounds (ico files can be
displayed on any background) |
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Rocket.ico
for the computer model, |
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WrHelp.ico
for the HTML help files and |
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WrPalEd.ico
for the Palette Editor. |
They are all 32 x 32 pixel, 16 colour
icons (766 bytes long) that look okay in the
smaller size as used in the Start Menu.
When you create a shortcut, you can edit the
icon used by the short cut, using the icon file
that you have downloaded.
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Explain |
For fun (or to
see if you understand some of the principles of
computer modelling), you can look at (and
possibly explain) some curious model output.
Look at Problem
Pages |
Download |
More
Palette
Files |
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the Problem
Files for you to look at on your
own computer thus saving you the trouble of
typing in the values.
Dowmload all eight as a single zip file
wrprobs.zip
(2,363 bytes)
(in IE, Right Click and Save Target As)
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